Reference

Item List

Here's how the list works. First, look up the basic item in the Items lists. Then, if anything appears before the item's basic name, check the Special Properties list. If anything comes after the basic name, look it up in the Imbued Magic list. So a "Cuisinart Long Sword of Fire Bolts" is a Long Sword (base) + Cuisinart (special property) + of Fire Bolts (imbued magic).

Class abbreviations: K = Knight, P = Paladin, A = Archer, C = Cleric, S = Sorcerer, T = Robber, N = Ninja, B = Barbarian, D = Druid, R = Ranger.

Melee Weapons

You cannot equip any hand-held item (shield, etc.) while using a two-handed weapon.

WeaponClasses able to equipOne/Two-handedDamage
BardicheK P A T N RTwo-handed4-16
Battle AxeK P A T B RTwo-handed3-15
Broad SwordK P A T ROne-handed3-12
ClubK P A C S T N B D ROne-handed1-3
CudgelK P A C T N B D ROne-handed1-6
CutlassK P A T ROne-handed2-8
DaggerK P A S T N B D ROne-handed2-4
FlailK P A C T N B D ROne-handed1-10
FlambergeK P A RTwo-handed4-20
GlaiveK P A T N B RTwo-handed4-12
Grand AxeK P A T B RTwo-handed3-18
Great AxeK P A T B RTwo-handed3-21
HalberdK P A T N B RTwo-handed3-18
HammerK P A C T N B D RTwo-handed2-10
Hand AxeK P A T N B D ROne-handed2-6
KatanaK P NOne-handed4-12
Long SwordK P A T ROne-handed3-9
MaceK P A C T N B D ROne-handed2-8
MaulK P A C T N B D ROne-handed1-8
NaganitaK P NTwo-handed5-15
NunchakasK P NOne-handed2-6
PikeK P A T N B RTwo-handed2-16
SabreK P A T ROne-handed4-8
ScimitarK P A T ROne-handed2-10
Short SwordK P A T ROne-handed2-6
SpearK P A T N B D ROne-handed1-9
StaffK P A C S T N B D RTwo-handed2-8
TridentK P A T N B RTwo-handed2-12
WakazachiK P NOne-handed3-9

Ranged Weapons

WeaponClasses able to equipDamage
CrossbowK P A T N B R4-8
Long BowK P A T N B R5-10
Short BowK P A T N B R3-6
SlingK P A T N B R2-4

Armor

ArmorClasses able to equipAC bonus
Chain MailK P A C T R+6
Leather ArmorK P A C T N B D R+3
Padded ArmorK P A C S T N B D R+2
Plate ArmorK P+10
Plate MailK P+8
Ring MailK P A C T N R+5
Scale ArmorK P A C T N B R+4
Splint MailK P C R+7

Hand-held Items

Items held in the off-hand. None can be used together with a two-handed weapon.

ItemClasses able to equipAC bonus
BoxK P A C S T N B D R+0
CoinK P A C S T N B D R+0
GemK P A C S T N B D R+0
HornK P A C S T N B D R+0
JewelK P A C S T N B D R+0
OrbK P A C S T N B D R+0
PotionK P A C S T N B D R+0
RodK P A C S T N B D R+0
ScrollK P A C S T N B D R+0
ShieldK P C T B R+4
WandK P A C S T N B D R+0
WhistleK P A C S T N B D R+0

Worn Items

ItemTypeAC bonus
AmuletNecklace+0
BeltBelt+0
BootsBoots+1
BroachMedal+0
CameoMedal+0
CapeCloak+1
CharmMedal+0
CloakCloak+1
CrownHeadgear+0
GauntletsGauntlets+1
HelmHeadgear+2
MedalMedal+0
NecklaceNecklace+0
PendantNecklace+0
RingRing+0
RobesCloak+1
ScarabMedal+0
TiaraHeadgear+0

Special Properties

A word before the base item name. It modifies the item's combat stats as shown.

PropertyTo HitDamageACOther Modifiers
Acceleratornonenonenone+23 Speed
Accuratenonenonenone+5 Accuracy
Acidicnone+2 Acid/Poisonnone+10 Acid/Poison Resistance
Amber+3+3+3none
Arcanenonenonenone+25 Spell Points
Archmagenonenonenone+20 Spell Points
Armorednonenonenone+4 AC
Blazingnone+20 Firenone+25 Fire Resistance
Brass+3-4-2none
Brigandnonenonenone+10 Thievery
Bronze+2-2-1none
Buddynonenonenone+2 Personality
Burglarnonenonenone+6 Thievery
Burningnone+2 Firenone+5 Fire Resistance
Castorsnonenonenone+8 Spell Points
Chancenonenonenone+10 Luck
Charismanonenonenone+12 Personality
Charmnonenonenone+5 Personality
Clevernonenonenone+2 Intelligence
Clovernonenonenone+5 Luck
Coldnone+10 Coldnone+20 Cold Resistance
Coral+1+1+1none
Criminalnonenonenone+20 Thievery
Cryonone+20 Coldnone+25 Cold Resistance
Crystal+1+1+1none
Defendernonenonenone+6 AC
Densenone+4 Energynone+9 Energy Resistance
Diamond+9+30+16none
Divinenonenonenone+16 AC
Dragonnonenonenone+38 Might
Dynanone+20 Electricitynone+25 Electricity Resistance
Ebony+4+4+4none
Ectoplasmicnone+25 Magicnone+20 Magic Resistance
Egononenonenone+23 Personality
Electricnone+15 Electricitynone+20 Electricity Resistance
Emerald+7+15+12none
Exactononenonenone+30 Accuracy
Fastnonenonenone+5 Speed
Fierynone+3 Firenone+7 Fire Resistance
Filchnonenonenone+12 Thievery
Flamingnone+10 Firenone+15 Fire Resistance
Flashingnone+5 Electricitynone+12 Electricity Resistance
Flickeringnone+2 Electricitynone+5 Electricity Resistance
Forcenonenonenone+23 Might
Freezingnone+5 Coldnone+15 Cold Resistance
Friendshipnonenonenone+3 Personality
Frostnone+4 Coldnone+10 Cold Resistance
Fumingnone+5 Firenone+12 Fire Resistance
Gamblersnonenonenone+25 Luck
Geniusnonenonenone+30 Intelligence
Giantnonenonenone+12 Might
Glassnonenonenonenone
Glowingnone+2 Energynone+5 Energy Resistance
Gold+4+8+6none
Healthnonenonenone+6 HP
Holynonenonenone+30 Personality
Icynone+2 Coldnone+5 Cold Resistance
Incandescentnone+3 Energynone+7 Energy Resistance
Intellectnonenonenone+17 Intelligence
Iron+1+2+1none
Kineticnone+30 Energynone+25 Energy Resistance
Knowledgenonenonenone+12 Intelligence
Lapis+2+2+2none
Leadershipnonenonenone+17 Personality
Leather-4-6nonenone
Leprechaunsnonenonenone+30 Luck
Lifenonenonenone+10 Hit Points
Looternonenonenone+8 Thievery
Lucknonenonenone+20 Luck
Magenonenonenone+16 Spell Points
Magicalnone+10 Magicnone+10 Magic Resistance
Marksmannonenonenone+10 Accuracy
Mightnonenonenone+2 Might
Mindnonenonenone+3 Intelligence
Muggernonenonenone+4 Thievery
Mysticnone+5 Magicnone+5 Magic Resistance
Noxiousnone+32 Acid/Poisonnone+40 Acid/Poison Resistance
Obsidian+10+50+20none
Ogrenonenonenone+8 Might
Pearl+2+2+2none
Personalitynonenonenone+8 Personality
Photonnonenonenone+47 Might
Piratenonenonenone+25 Thievery
Platinum+6+10+8none
Plunderernonenonenone+18 Thievery
Poisonousnone+8 Acid/Poisonnone+20 Acid/Poison Resistance
Powernone+10 Energynone+13 Energy Resistance
Power(2nd possibility)nonenonenone+30 Might
Precisionnonenonenone+15 Accuracy
Protectionnonenonenone+2 AC
Pyricnone+4 Firenone+9 Fire Resistance
Quartz+5+5+5none
Quicknonenonenone+2 Speed
Radiatingnone+20 Energynone+20 Energy Resistance
Rapidnonenonenone+8 Speed
Roguenonenonenone+16 Thievery
Ruby+6+12+10none
Sagenonenonenone+5 Intelligence
Sapphire+8+20+14none
Scorchingnone+30 Firenone+30 Fire Resistance
Seethingnone+15 Firenone+20 Fire Resistance
Sharpnonenonenone+3 Accuracy
Shockingnone+10 Electricitynone+15 Electricity Resistance
Silver+2+4+2none
Sonicnone+5 Energynone+11 Energy Resistance
Sparkingnone+3 Electricitynone+7 Electricity Resistance
Speednonenonenone+12 Speed
Spellnonenonenone+4 Spell Points
Staticnone+4 Electricitynone+9 Electricity Resistance
Stealthnonenonenone+10 AC
Steel+3+6+4none
Strengthnonenonenone+3 Might
Swiftnonenonenone+3 Speed
Thermalnone+15 Energynone+15 Energy Resistance
Thiefnonenonenone+14 Thievery
Thoughtnonenonenone+8 Intelligence
Thundernonenonenone+17 Might
Toxicnone+16 Acid/Poisonnone+25 Acid/Poison Resistance
Trollnonenonenone+20 Hit Points
Truenonenonenone+20 Accuracy
Vampyricnonenonenone+50 Hit Points
Velocitynonenonenone+30 Speed
Venomousnone+4 Acid/Poisonnone+15 Acid/Poison Resistance
Vigornonenonenone+4 Hit Points
Warriornonenonenone+5 Might
Windnonenonenone+17 Speed
Winnersnonenonenone+15 Luck
Wisdomnonenonenone+23 Intelligence
Witchnonenonenone+12 Spell Points
Wooden-3-3-3none

Imbued Magic

A suffix after the base item name ("of ..."). Such an item can be Used to cast the listed spell.

An item that ends with......can be used to cast this spell
of Acid SprayingAcid Spray
of Acid StreamsAcid Stream
of AidFirst Aid
of AntidotesCure Poison
of ArrowsElemental Arrow
of AwakeningAwaken
of BeaconsLloyd's Beacon
of BlessingBlessed
of Cold RaysCold Ray
of CuringCure Wounds
of Dancing SwordsDancing Sword
of Deadly SwarmsDeadly Swarm
of DeathFinger of Death
of Detect MagicDetect Magic
of DisintegrationDisintegrate
of DistortionTime Distortion
of Dragon BreathDragon Breath
of DuplicationDuplicate Item
of ElementsProtection from Elements
of EnchantmentEnchant Item
of Energy BlastsEnergy Blast
of EtherealizationEtherealize
of FeastingCreate Food
of Feeble MindingFeeble Mind
of Fiery FlailsFiery Flail
of FireballsFireball
of FistsFlying Fist
of Free MovementCure Paralysis
of FreezingFantastic Freeze
of Frost BitingFrost Bite
of GatingNature's Gate
of Half for MeHalf for Me
of HeroismHeroism
of Holy BonusesHoly Bonus
of Holy WordsHoly Word
of IdentificationIdentify Monster
of ImmobilizationImmobilize
of ImplosionsImplosion
of IncineratingIncinerate
of IdentificationIdentify Monster
of InfernosInferno
of JumpingJump
of LevitationLevitate
of LightLight
of LightningLightning Bolt
of Magic DetectionDetect Magic
of Mass DistortionMass Distortion
of MegavoltageMega Volts
of Moon RaysMoon Ray
of Monster FindingDetect Monster
of NatureNature's Cure
of PainPain
of ParalyzingParalyze
of PortalsTown Portal
of Power CuringPower Cure
of Prismatic LightPrismatic Light
of Raising the DeadRaise Dead
of RechargingRecharge Item
of ResurrectionResurrect
of RevitalizationRevitalize
of RopesCreate Rope
of SanctuariesSuper Shelter
of ShieldingPower Shield
of SilenceSilence
of SleepingSleep
of SparkingSparks
of Star BurstsStar Burst
of StormsElemental Storm
of Stone to FleshStone to Flesh
of Sun RaysSun Ray
of TeleportationTeleport
of the GODS!Divine Intervention
of Toxic CloudsToxic Cloud
of Undead TurningTurn Undead
of VaccinationCure Disease
of Water WalkingWalk on Water
of Wizard EyesWizard Eye

Quest Items

Special items tied to quests, with what they're for and where to find them.

ItemWhat it's forLocation
Alacorn of IcarusBring it to the Shrine of Icarus in area A2Princess Trueberry has it(area E2) and will give it to you if you solve her quest
Ancient Artifact of EvilBring these to Pathos in Castle Dragontooth (area E1) for a reward in experienceAll over the place, see the walkthroughs
Ancient Artifact of GoodBring these to Praythos in Castle Whiteshield (area A2) for a reward in experienceAll over the place, see the walkthroughs
Ancient Artifact of NeutralityBring these to Chathos in Castle Blood Reign (area B4) for a reward in experienceAll over the place, see the walkthroughs
Ancient Fizbin of MisfortuneBad, bad, bad! Get rid of it right away!Slithercult Stronghold and Cyclops Cavern
Ancient JewelrySell at a blacksmith for 2000 goldAll over the place, see the walkthroughs
Black Terror KeyAllows you to enter the Tomb of TerrorCursed Cold Cavern, or get it from the hireling Son of Abu
Blue Priority Pass CardAllows you to enter the final area of the gameGive 11 Ultimate Power Orbs to one of the three kings
Blue Unholy KeyAllows you to enter the Cathedral of CarnageArachnoid Cavern, or get it from the hireling Wartowsan
Golden Pyramid Key CardAllows you to enter PyramidsMount Keystone (area A4)
Gold Master KeyAllows you to enter the Maze from HellMagic Cavern, or get it from the hireling The Raven
Green Eyeball KeyAllows you to enter the Halls of InsanityCyclops Cavern, or get it from the hireling Darlana
Hologram Sequencing Card 001One of six cards you need to finish the gameFortress of Fear
Hologram Sequencing Card 002One of six cards you need to finish the gameHalls of Insanity
Hologram Sequencing Card 003One of six cards you need to finish the gameDark Warrior Keep
Hologram Sequencing Card 004One of six cards you need to finish the gameCathedral of Carnage
Hologram Sequencing Card 005One of six cards you need to finish the gameTomb of Terror
Hologram Sequencing Card 006One of six cards you need to finish the gameMaze from Hell
Interspacial Transport BoxUsing this powerful device enables you to go pretty much anywhere in the game instantly!The Central Control Sector of the Pyramid complex
JewelrySell at a blacksmith for 500 goldAll over the place, see the walkthroughs
King's Ultimate Power OrbBring it to one of the three kings for one million experience pointsAll over the place(31 totalled), see the walkthroughs
Might PotionUse to temporarily increase your Might by 5Buy in wagon near Fountain Head
Precious Pearl of Youth and BeautyBring these to the Pirate Queen, who sails north of the Isle of Fire(area D2)Blistering Heights Cavern, Cursed Cold Cavern and Slithercult Stronghold
Quatloo CoinYou can use these to play the slot machines in the Slithercult StrongholdAll over the place, see the walkthroughs
Red Warrior KeyAllows you to enter Dark Warrior KeepCyclops Cavern, or get it from the hireling Lone Wolf
Rope and HooksYou'll need these to climb down holes if you don't have the Create Rope spell yetBuy at Fountain Head's blacksmith
Sacred Silver SkullGive to Kranion the Skull Miser at Fountain Head for a rewardAll over the place, see the walkthroughs
Sea Shell of SerenityGive these to Athea(in the southwest corner of area A4) for a rewardRainbow Island(area D4), but only on a certain day... solve the brother's quest to find out what day
TorchIf you're in a dark place and don't feel like casting the Light spell, you can use this insteadBuy at Fountain Head's blacksmith
Yellow Fortress KeyAllows you to enter the Fortress of FearArachnoid Cavern, or get it from the hireling Sir Galant