Walkthrough

Main Engine Sector

Corak's Notes

In this throbbing, armoured darkness exist two clans guarding the secrets of the Sleepers of Sheltem. First summoned came the ED-409 — clockwork monstrosities whose bodies gleam like black iron. When they alone failed to guard Sheltem's secrets, he called upon the crystal Spirit Shields whose vigilance never falters. Four King's Ultimate Power Orbs lie hidden here, and the crystal receptacles conceal answers to Terra's many riddles.

Monsters in the area: ED-409, Spirit Shields Main Engine Sector is located in world map area F2 — Shadowmire.

Map of the area
Map of the area · click to switch to the guide version
  • 1Entrance/Exit.
  • 2King's Ultimate Power Orb.
  • 3King's Ultimate Power Orb.
  • 4King's Ultimate Power Orb.
  • 5King's Ultimate Power Orb.
  • 6Crystal receptacles of the Sleepers — northwest chamber: knowledge of Terra's riddles; southwest chamber: one receptacle with a riddle-seeker's soul. Corridor crystals age or teleport.

Main Engine Sector is in area F2 — Shadowmire at X3 Y4. Transport tubes connect it to Beta Engine Sector and Central Control Sector.

Four King's Ultimate Power Orbs (points 2–5) are arranged in a single row along Y8 at X1, X8, X11, and X14. The layout makes systematic collection straightforward, but each is heavily guarded.

The crystal receptacles in the northwest chamber hold Sleepers who know the answers to Terra's riddles — invaluable for any player stuck on a puzzle. Spirit Shields (100 HP, speed 80) are faster than the ED-409, though less tough — account for their speed when planning combat.

The corridor crystals in this sector come in two kinds: some age the character, others teleport to a random location. Neither is beneficial — avoid all of them.